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UI ARTIST
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JOB REFERENCE: MT1013
CATEGORY: ART
TYPE: FIXED (18 MONTHS)
LOCATION: REMOTE (UK & EU)
Location
Remote Working (UK & EU). Ideally, the candidate would be available to visit and work from the Liverpool Studio on occasion.
Overview of Role
We currently have an exciting opportunity for an UI Artist to join our team. In this role, you will help develop our in-game UI and UX, working with our development team to ensure the game branding is consistent wherever it is viewed.
You will collaborate with multiple teams at Milky Tea and you will take conceptual ideas and create a variety of visual styles and layouts to deliver visual representations that will become the brand and brand guidelines, and ensure these guidelines are followed wherever and in whichever form the brand is represented.
You will have the chance to be involved with different game development disciplines during studio wide game jams and when possible, be able to attend regular games industry events.
Main Role and Responsibilities:
Design and develop game UI, UX and HUD.
Design and create marketing collateral for video game projects at physical and digital events
Conceptualise original ideas that bring simplicity and user friendliness to complex user paths
Create wireframes and user flows to effectively communicate interaction and design ideas
Design and develop existing and future game and Milky Tea branding.
Work to clear and defined milestones and flag up any issues to senior staff
Research new software and industry techniques and share with the team
Participate in idea generation sessions and work shops
Monitor, communicate and apply quality standards
What We Are Looking For:
Experience:
Proven UI art experience
Experience with Unity game engine is essential
Competency in using Adobe Suite and wire-framing software (i.e., Figma or Adobe XD) is essential.
Shipped at least 1 game title is a distinct advantage
Graphic Design experience is a distinct advantage
Experience with UX is not necessary but advantageous
Personal:
A passion for all forms of art and creativity
Strong all round portfolio showing concept to execution
Exceptional attention to detail
Excellent understanding of game art asset production and creative production processes to improve art pipelines
A self-starter who is willing to observe potential pitfalls and to think quickly and help the leadership team to solve problems
A great team player with excellent communication skills and can collaborate, teach, and learn from others
Extremely organised with the ability to prioritise and coordinate other members of the art team
Up to date with latest UI trends, techniques, and technologies
Passionate about games, technology, and the digital space
Ability to write and work within technical documentation
A disciplined and professional work ethic
What We Offer:
We offer fully remote working
We have a flexitime working policy, core working hours are between 10am to 4pm
You will receive 28 days holiday per year, inclusive of bank holidays, and an additional 1 days paid holiday “Birthday Bunk Day” per year
After 2 years of continuous service, your holiday entitlement will increase year-on-year by one extra day’s holiday up to a maximum of five additional days
You will be offered private medical, dental, and optical insurance
You will be offered a competitive company pension scheme
You will be entitled to the company performance bonus scheme. We pay a company performance bonus depending upon the financial performance of the business. (This is once a year after completing 12 months employment)
We hold regular team social events throughout the year (Virtual and non-virtual)
We will supply you with a company laptop and/or desktop
Company parking permit will be available if required
APPLY NOW
Please send over a copy of your CV, portfolio, salary expectations and availability.
If the above doesn’t work please send your application to jobs@milkytea.com quoting the reference MT1013 in the subject line of your email, as this will allow us to filter and file applications correctly.