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JOB REFERENCE: MT1030
CATEGORY: ART
TYPE: FULL TIME, MATERNITY COVER
18 MONTH CONTRACT
LOCATION: REMOTE (UK & EU)
Location
Remote Working (UK & EU).
Overview of Role
We are looking for a talented 3D Artist to join us on an 18-month contract to cover maternity leave. This is an exciting opportunity to contribute to our projects while gaining valuable experience in a fast-paced development environment.
As a key member of the art team, you will work closely with designers, programmers, and animators to create high-quality 3D assets that enhance gameplay and align with the creative vision of our games.
Main Role and Responsibilities:
Produce high quality assets suitable for production both technically and artistically.
Collaborate with other artists to maintain a consistent visual style across the game.
Manage and track assigned tasks effectively.
Support and help your fellow artists with any technical problem solving.
Provide technical and artistic quality control of assigned projects.
Ensure assets meet specifications provided by all relevant departments.
Manage feedback and possible technical challenges on project alongside Department Heads.
Liaise with production on your tasks and keep them up to date at all times.
Interpret and implement the director's feedback and vision.
Help identify process improvements/tools to increase department productivity.
What We Are Looking For:
Experience:
At least 2-3 years’ experience in game development.
Experience working with Unity.
Excellent understanding of game art asset production and creative production processes.
Excellent 3D modelling, lighting, texturing skills.
Good knowledge in 3D art production for games.
Knowledge of Unity or Unreal.
Able to produce concept sketches and design documentation.
A good understanding of game development processes and interactive projects.
Personal:
Strong all round portfolio showing concept to execution.
Strong background in art and being able to demonstrate the fundamentals of art and visual design, including composition and colour theory.
Exceptional attention to detail and a good eye for quality is essential.
Technical understanding of game art asset production and creative production processes to improve art pipelines.
A self-starter who is willing to observe potential pitfalls and to think quickly and help the leadership team to solve problems.
A great team player with excellent communication skills and can collaborate, teach, and learn from others.
Extremely organised with the ability to prioritise and coordinate other members of the art team.
What We Offer:
Flexitime policy; core working hours are between 10am to 4pm.
Enhanced parental leave.
28 days holiday per year, inclusive of bank holidays.
Birthday bunk days.
Holiday entitlement increases with years of service, up to an additional 5 days.
Private medical, dental, and optical insurance scheme.
A competitive company pension scheme.
Regular team social events throughout the year (virtual and non-virtual).
Hardware is provided.
Company parking permit will be available if required.
Equal Opportunities
Milky Tea is an equal opportunity employer and values diversity in the workplace. We encourage applications from all qualified individuals regardless of race, ethnicity, nationality, religion, gender identity, sexual orientation, age, or disability.

APPLY NOW
Please send over a copy of your CV, portfolio, salary expectations and availability.
If the above doesn’t work please send your application to jobs@milkytea.com quoting the reference MT1030 in the subject line of your email, as this will allow us to filter and file applications correctly.